I use classinfo for detecting the type of bitmaps, and while I probably will have a workaround for the associative array stuff, the classinfo thing is embedded into the runtime library, thus it needs to be fixed. I took a look at opEquals, but the trickier part would be making the toString function @nogc (make its return value a ref type?).
I'm trying to speed up my graphic engine, however the presence of
the GC in function Layer.updateRaster (see here:
https://github.com/ZILtoid1991/pixelperfectengine/blob/master/pixelperfectengine/src/PixelPerfectEngine/graphics/layers.d ) means I get an occasional bump in CPU usage if not a framedrop (most performance related thing got fixed since then).
- Classinfo and @nogc conflict solidstate1991 via Digitalmars-d
- Re: Classinfo and @nogc conflict Adam D. Ruppe via Digitalmars-d