On Monday, 26 March 2018 at 22:48:38 UTC, Walter Bright wrote:
On 3/26/2018 12:24 PM, Manu wrote:
On 26 March 2018 at 07:40, Atila Neves via Digitalmars-d
C++ const T& -> D T
Yeah, no... T may be big. Copying a large thing sucks. Memory
copying
is the slowest thing computers can do.
As an API author, exactly as in C++, you will make a judgement
on a
case-by-case basis on this matter. It may be by-value, it may
be by
const-ref. It depends on a bunch of things, and they are
points for
consideration by the API author, not the user.
Copying does suck, I agree. Consider the following:
void foo(T t) { foo(t); } <= add this overload
void foo(ref T t) { ... }
T aaa();
foo(aaa());
With inlining, I suspect we can get the compiler to not make
any extra copies. It's not that different from NRVO. And as a
marvy bonus, no weird semantic problems (as Atila mentioned).
How do you add this overload for the following?
void foo(ref T t) { ... }
void function(ref int) func = &foo;
int aaa();
func(aaa()); // err