On 7/10/18 2:37 AM, Walter Bright wrote:
On 7/9/2018 6:50 PM, John Carter wrote:
Nothing creates flaky and unreliable systems more than allowing them
to wobble on past the first point where you already know that things
are wrong.
Things got so bad with real mode DOS development that I rebooted the
system every time my program crashed, making for rather painfully slow
development.
Salvation came in the form of OS/2 (!). Although OS/2 was a tiny market,
it was a godsend for me. I developed all the 16 bit code on OS/2, which
had memory protection. Only the final step was recompiling it for real
mode DOS.
All this talk about DOS, I also saw this in the news
recently:https://kotaku.com/in-2018-a-pc-game-is-being-made-in-dos-1827463766
-Steve