On Friday, 27 July 2018 at 11:44:10 UTC, aliak wrote:
A) I'd suggest "@nodestruct" instead, since it sounds like that what it's supposed to do?
Yes-ish, but it's also supposed to fill the hole in the typesystem created by T.init, and "you can only assign T.init to types marked @nodestruct" sounds kind of magic.

B) is this basically for the case of invariants being run before destructors where T.init are not valid runtime instances of T?
Yep, that's the reason I'm looking at it.

C) If it is, then this seems to me that this is something that should just work without a programmer needing to know about how T.init and invariants are implemented, so an implementation that doesn't call invariants before a destructor only if an instance was never constructed at runtime is maybe the way to go? Though I have no idea how possible that is.

Basically impossible without giving every type a hidden "bool initialized" field. So, basically impossible. The advantage of doing it with @manualScoped is twofold. First, it also covers the case of opAssign methods taking parameters that don't need to be destroyed at scope end. Second, even a constructor may return a T.init (and, for instance, increment a static variable), so if being T.init skipped the destructor we'd again get a constructor/destructor mismatch. @manualScoped makes it clear this is a variable that contains a value with a manually managed lifetime, so users take responsibility to call moveEmplace/destroy as required to make constructor/destructor calls match up, which is the goal.

Basically, think of a @manualScoped variable as a "weak value" in analogy to weak references.

Cheers,
- Ali

maybe your PR where invariants is not called before a destructor if an instance is a T.init is maybe the way to go? [0]

The PR itself was just a way to hack around this. The problem isn't the invariant check on destruction, the problem is the destruction without the matching construction.


Reply via email to