On Thursday, 18 October 2018 at 14:19:41 UTC, Steven
Schveighoffer wrote:
On 10/18/18 10:11 AM, Simen Kjærås wrote:
On Thursday, 18 October 2018 at 13:35:22 UTC, Steven
Schveighoffer wrote:
struct ThreadSafe
{
private int x;
void increment()
{
++x; // I know this is not shared, so no reason to use
atomics
}
void increment() shared
{
atomicIncrement(&x); // use atomics, to avoid races
}
}
But this isn't thread-safe, for the exact reasons described
elsewhere in this thread (and in fact, incorrectly leveled at
Manu's proposal). Someone could write this code:
void foo() {
ThreadSafe* a = new ThreadSafe();
shareAllOver(a);
Error: cannot call function shareAllOver(shared(ThreadSafe) *)
with type ThreadSafe *
Sorry, typo. Should of course have been
shareAllOver(cast(shared)a);
a.increment(); // unsafe, non-shared method call
}
When a.increment() is being called, you have no idea if anyone
else is using the shared interface.
I do, because unless you have cast the type to shared, I'm
certain there is only thread-local aliasing to it.
This is one of the issues that MP (Manu's Proposal) tries to
deal with. Under MP, your code would *not* be considered
thread-safe, because the non-shared portion may interfere with
the shared portion. You'd need to write two types:
struct ThreadSafe {
private int x;
void increment() shared {
atomicIncrement(&x);
}
}
struct NotThreadSafe {
private int x;
void increment() {
++x;
}
}
These two are different types with different semantics, and
forcing them both into the same struct is an abomination.
Why? What if I wanted to have an object that is local for a
while, but then I want it to be shared (and I ensure carefully
when I cast to shared that there are no other aliases to that)?
In your case, the user of your type will need to ensure
thread-safety.
No, the contract the type provides is: if you DON'T cast
unshared to shared or vice versa, the type is thread-safe.
If you DO cast unshared to shared, then the type is thread-safe
as long as you no longer use the unshared reference.
This is EXACTLY how immutable works.
Yes, and that means the user of the type will need to follow
these rules to ensure thread-safety. Which is what I said. Under
MP, it's simply safe.
You may not have any control over how he's doing things, while
you *do* control the code in your own type (and module, since
that also affects things). Under MP, the type is what needs to
be thread-safe, and once it is, the chance of a user mucking
things up is much lower.
Under MP, the type is DEFENSIVELY thread-safe, locking or using
atomics unnecessarily when it's thread-local.
Yes, because safety >> efficiency. There's nothing stopping you
from making fast, unsafe functions under MP. Call them
unsafe_<foo> to make them easy to grep for. Since only the type
implementer, not the users, write this code, it's not an undue
burden.
One of the greatest benefits of MP is that all the potential
problem points are in one place. In a large codebase with
multiple developers, anyone anywhere could be using a dangling
unshared reference under the current schema. Under MP, that's
confined to the type, not its uses.
--
Simen