On Sat, 02 Jan 2010 13:06:25 -0500, Andrei Alexandrescu
<[email protected]> wrote:
Steven Schveighoffer wrote:
On Fri, 01 Jan 2010 18:45:35 -0500, Andrei Alexandrescu
<[email protected]> wrote:
Rainer Deyke wrote:
Andrei Alexandrescu wrote:
If the implementor of consume() forgets to call save(), the
situation is
unpleasant albeit not catastrophic: for most struct ranges things
will
continue to work, but for class ranges the function will fail to
perform
to spec. I don't know how to improve on that.
Require that all ranges are structs. If you want to implement a
range
as a class, use a wrapper struct that creates a new object in its
postblit function. The wrapper struct can be made generic and placed
in
the standard library.
Same performance as the current approach, slightly more effort on the
part of the range implementor, much easier and less error-prone on the
side of the range user.
Oh, besides it doesn't work for struct ranges that iterate one-pass
streams.
What does save do in those cases?
-Steve
It provides a syntactic differentiation between input ranges and forward
ranges.
STL's input iterators are syntactically indistinguishable from forward
iterators. Because of that, all STL algorithms that expect forward
ranges will also compile and run with input ranges, although never with
the expected result. This has been a lingering problem with C++98, and a
key motivator for concepts. Since syntactic differences cannot be used
to distinguish between input and forward iterators, the reasoning went,
we need something else as a discriminator - and that would be a concept:
someone who defines an input iterator declares it obeys the input
iterator concept, whereas someone defining a forward iterator declares
it obeys the forward iterator concept.
During the meltdown of concepts, a number of people including Bjarne
Stroustrup and myself have suggested that a simple workable solution
would be to define an extra function a la "save" that is used in
algorithms and only supported by forward iterators, but not by input
iterators. Then, algorithms use save() and will correctly refuse to
compile calls with input iterators. The remaining risk is that someone
writes an algorithm and forgets to use save().
Would it not be as useful then to just define attributes on the type and
save a bunch of useless/weird looking code?
that is, have an enum value inside the type that defines its state can be
saved. It seems to me like save is the equivalent of that anyways, since
its possible to forget to use it, and still have your code compile.
Basically, it appears to me that save either a) doesn't compile or b) is
the equivalent of assignment. It doesn't seem to add much to the
functionality.
This is all except for classes, which I think have no business being
ranges in the first place.
-Steve