Leandro Lucarella wrote:
Steven Schveighoffer, el 16 de junio a las 06:55 me escribiste:
On Wed, 16 Jun 2010 05:28:46 -0400, Ary Borenszweig
<a...@esperanto.org.ar> wrote:

On 06/16/2010 04:15 PM, Walter Bright wrote:
Ali Çehreli wrote:
bearophile wrote:
I have counted about 200 usages of std.contracts.enforce() inside
Phobos. Can you tell me what's the purpose of enforce() in a language
that has built-in Contract Programming?
I can see two benefits:
The difference is not based on those 3 points, but on what Andrei wrote
here. Contracts and error checking are completely distinct activities
and should not be conflated.
Could you please explain them? There are many people here that
don't understand the difference between these two concepts
(including me). So maybe we are too dumb, maybe those concepts are
not generally known or maybe the explanation is not very well
clear in the documentation.
I think of enforce as a convenient way translating an error in an
expectation to an exception in a single expression.

For example, take some system call that returns -1 on error, you
could do this:

if(result < 0)
   throw new Exception("oops!");

or you could do this:

enforce(result >= 0, "oops!");

Think of enforce as "throw if"

So maybe throw_if() would be a better name =)

Anyway, I think enforce() is poisson,

Indeed it is a bit fishy :o).

because it make the programmer to
not think about errors at all, just add and enforce() and there you go.
But when you need to be fault tolerant, is very important to know what's
the nature of the error, but thanks to enforce(), almost every error is
a plain Exception, no hierarchy, no extra info, all you can do to get
a little more info about what happened is to parse the exception string,
and that's not really an option.

I think there is no real need for exception hierarchies. I occasionally dream of eliminating all of the useless exceptions defined left and right in Phobos.

And in fact, I think there's an errnoEnforce which throws a standard
exception with the string error from the system.

That's the only useful case of enforce, because it includes the
*important* information (the actual errno).

There is also enforceEx!(), to use a custom exception, which practically
nobody uses (I counted only 4 uses in phobos).

I'd be hard pressed to find good examples of exception hierarchy use. Everybody talks about them but I've seen none.

The fact that the coder doesn't need to think hard to use enforce() effectively is a plus, not a minus. An overdesigned enforce that adds extra burden to its user would have been a mistake.


Andrei

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