On Fri, 18 Jun 2010 17:03:24 -0400, Don <nos...@nospam.com> wrote:
In the comments for bug 4077, "Bugs caused by bitwise operator
precedence"
it was asked why C gave & with lower precedence than ==, when it is
unintuitive and a frequent source of bugs.
I was quite shocked to find that the reason is backwards compatibility
with the B programming language.
Denis Ritchie says (http://cm.bell-labs.com/cm/cs/who/dmr/chist.html):
--------------------
At the suggestion of Alan Snyder, I introduced the && and || operators
to make the mechanism [[short circuit evaluation]] more explicit.
Their tardy introduction explains an infelicity of C's precedence rules.
In B one writes
if (a==b & c) ...
to check whether a equals b and c is non-zero; in such a conditional
expression it is better that & have lower precedence than ==. In
converting from B to C, one wants to replace & by && in such a
statement; to make the conversion less painful, we decided to keep the
precedence of the & operator the same relative to ==, and merely split
the precedence of && slightly from &. Today, it seems that it would have
been preferable to move the relative precedences of & and
==, and thereby simplify a common C idiom: to test a masked value
against another value, one must write
if ((a&mask) == b) ...
where the inner parentheses are required but easily forgotten.
-----------------------------------
Tragic. Can we end this madness?
Could we give & | ^ the same precedence as ==, making
(a & mask == b) an error, just as (a < b == c) is rejected?
That way we could lay this common bug to rest. I've personally lost days
of my life to this one. It's a bug 100% of the time.
Or is too late to break backwards compatibility with B ?
BTW I think this a great cautionary tale about the dangers of rating
backwards compatibility too highly.
Well, you've got a big vote++ from this a & mask == b bug survivor. I also
think your solution is simple and elegant.