That's funny, just yesterday I was reading about lazy evaluation in D from this 
page:

http://www.digitalmars.com/d/2.0/lazy-evaluation.html

And then I noticed we could make our own switch-like structures.
(The code below the string "More complex user defined control structures")


Purists will, in no doubt, be splitting their hairs about this, but I think 
it's rather neat. :p


Andrei Alexandrescu Wrote:
><snip>

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