Yes there are, you enable them with -wi, which are informational warnings. Some errors are listed here, but I'm not sure which of these can be used with -wi:
http://www.digitalmars.com/d/2.0/warnings.html On Fri, Aug 20, 2010 at 8:53 PM, Jonathan M Davis <jmdavisp...@gmail.com> wrote: > On Friday, August 20, 2010 11:35:48 Nick Sabalausky wrote: >> "bearophile" <bearophileh...@lycos.com> wrote in message >> news:i4luk9$2rd...@digitalmars.com... >> >> >A small Reddit thread regarding if unused variables and imports are better >> > >> >as errors or warnings: >> > http://www.reddit.com/r/programming/comments/d3emo >> > >> > In my opinion in this case errors are too much, warning are enough. >> > >> > Few situations for those warnings: >> > - warning for unused variables (as GC, C# and other compilers do); >> > - warning when a variable get used in some ways, and then its last >> > assignment gets unused (done by a kind of C compiler); >> > - unused imports (useful to keep code clean and remove unnecessary module >> > dependences); >> > - unused functions (but this is harder to do in a clean way in a language >> > that has templates, so this may be omitted). >> > >> > Among those four warnings the most useful are the first two ones. In C >> > once the unused variable warning of GCC has found at compile time a bug >> > in my code (I did forget to increment that variable in the loop). So I >> > have loved this warning ever since. >> >> An error would be an enormous pain in the ass. A warning might be helpful >> in some cases. > > Except that thanks to how warnings are deal with in dmd, there's not much > difference between an error and a warning; it's just a question of how picky > you > want to be about errors. As it is, I'd argue that there is no such thing as a > real warning in D. You never see warnings unless you use -w, at which point > they're treated as errors. And if you're being at all careful, you're going to > be compiling with -w, so it doesn't make much difference. You can choose to > compile without -w until you think what you have works and then use -w to find > stuff you missed, but then you could easily be being shot in the foot by > something that's considered a warning. If you had seen it, you could have > dealt > with it. What dmd needs is for warnings to be visible in normal compilation, > making -w only make warnings errors as opposed to being the way to make them > appear as well. As it is, warnings pretty much might as well be errors. > > - Jonathan M Davis >