"Andrei Alexandrescu" <seewebsiteforem...@erdani.org> wrote in message news:i5mfji$2qt...@digitalmars.com... > > I think it's a good enhancement. C++'s good old enum has been instrumental > in finding a few bugs and clarifying a few interfaces in a project at > work. Based on that experience I'd say that there's a chance more > restrictive is better. We need to find a principled way to define > semantics though - if we disable comparison it really means we're > disabling implicit conversion. >
"...it really means we're disabling implicit conversion" And that's a problem?