Hi! I'm a C++ and game developpement enthousiast and I'm insterested in D as a potential language to use for my game developpements.
I bought the book "The D Programming Language" on Amazon as pre-command and got one of the early no-author-name-on-front edition. I started to read the chapter quickly introducing a lot of language features and got through the basic language structures chapters. After that I needed to read another book for work and paused reading this one. When I started to read, I registered to this mailing list to have an idea of where things are going with this language - as it had/have? a reputation of having a splitted community that was a problem. I've read interesting topics around here. But I remarked that there seem to be some languages changes that are still going on and I'm not sure if there is a roadmap (for a 3.0 version?), and if there is a list of features that will be added or removed from the version from the book. So my question is simply : how much is the book outdated now? (it's still pretty young so I was surprised of talkings about a lot of changes and addition) Will I still benefit a lot from reading all the book? Wich part should I know will/have change/d? Is there a place somewhere where there is a delta of differences between the version described in the book and the current stable one? Thanks for your attention. A. Joel Lamotte - klaim