%u wrote: > > I just submitted an application for GSoC 2011 on behalf of Digital > Mars. Please review and contribute to the project ideas page: > > http://prowiki.org/wiki4d/wiki.cgi?GSOC_2011_Ideas > > Thanks, > > Andrei > > Uh... how helping fix compiler bugs? Could we help with that? I feel > that's *much* more important than benchmarking, for instance, since it > doesn't make sense to benchmark something if it has bugs. :\
I have the same feeling. I'd like to see such projects. But I believe students are more likely to pick feature-oriented projects. The stuff that sounds cool. Compare: I implemented a Garbage Collector for D that improved performance dramatically vs. I fixed bugs in the compiler. I do not think that fixing bugs is less demanding. Actually I do believe it's more difficult and it is fun. You know the feeling, when you finally understand what's the cause of the problem and when you know how to fix it properly. Do you have an idea for packaging fixing bugs in a way that makes it look more interesting? Jens