This looks very good. I'd suggest calling them std.units and std.units.si, if 
possible.
It seems to support all the features I wanted when I started writing such a 
module, though I never finished mine.
The documentation is very nice if, as you said, somewhat duplicated. Could 
perhaps use a better first example, maybe also suggestions for its use (I'd 
like to see OpenGL headers using this for vectors, angles, etc).

All in all, it seems a high-quality submission, and I'm prepared to vote for 
its inclusion in Phobos.

--
  Simen

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