On 2011-05-27 08:34, Matthew Ong wrote:
Hi All,

Currently within D, to make use of a parent class method you have to do:
class Parent{
void methodA(int x){...}
}

class Child : Parent{
// I understand that it has to do with preventing accidental hijacking
alias Parent.methodA methodA;
void methodA(long x){...}
}

void main(string[]){
Child obj=new Child();
obj.methodA(1); // expecting to call Child.methodA but calling
Parent.methodA;
}

and also from this URL.
http://www.digitalmars.com/d/2.0/function.html
If, through implicit conversions to the base class, those other
functions do get called, an std.HiddenFuncError exception is raised.

-----------------------------------------------------------------------
That is to prevent silently changing the program's behavior. b.foo(1)
could happily be a call to B.foo(long) today. Imagine one of the base
classes changed and now there is A.foo(int). Then our b.foo(1) would
silently start calling that new function. That would cause a tough bug.
Ali // a Better explanation than the document for the current syntax.
------------------------------------------------------------------------

However, there is a foreseeable problem coming when a program grow.
How about when the inheritance tree becomes deeper than 4? And more and
more overloaded functions are in different classes? That does not meant
the calling class/method has a sense if it is calling from Child or
Parent. Because, those 2 classes source code might not be available for
coder. How does the coder knows about that?

Does it mean we have to do more alias at child class at the bottom?
Harder to issues solve in the child class at the bottom of the tree.

It seem to me that the entire purpose is just to protect auto promotion
matching method signature in the base to avoid function hijacking.

How about doing this another way? Just a suggestion if you like to avoid
parent function from accidental hijack but still needs to be public. New
keywords are needed: nooverload and inheritall

class Parent{
nooverload void methodA(int x){...} // entirely deny this name to be
overloaded.
}

// this would have avoided the aliasing all over child class and still
allow child class to see any >public< method of the parent.

class Child: inheritall Parent{ // auto inheriting all parent methods
except private ones. As per usual also for package/protected...
void methodA(long x){...} // compilation error. because nooverload is
used at Parent
void methodA(string x){...} // compilation error. because nooverload
... etc

void methodB(){
methodA(123); // No error now, and the entire hijacking is avoided.
}
}

void main(string[] args){
Child obj=new Child();
obj.methodB(); // no problem
obj.methodA(123); // no accidental hijacking...Always use parent class.
}

Reverse sequence as Ali has shown can also be avoided because if someone
does that by adding 'new' methodA in parent where child already has
methodA overloaded already without knowledge. Show up in compilation
exception for such cases with -w flag on.

How about that? Possible solution?

How big is this problem in practice, how often do need overload (NOT override) a method in the subclass that exists in the super class?

--
/Jacob Carlborg

Reply via email to