On Sun, 19 Jun 2011 23:22:23 -0400, Jonathan M Davis <jmdavisp...@gmx.com> wrote:

For instance, if I want to make it legal to pass a core.time.TickDuration to to!(core.time.Duration) instead of casting it (which is actually why I've been think of this issue), what is the standard way to do that? Or isn't there one?
I'm not aware of one. And if there isn't one, how should we do it?

I can think of 3 possible ways:

1. Overload to in the module with the type being converted from. So, for
instance, core.time would have an overload for to which takes a TickDuration and returns a Duration (either that or std.datetime if it didn't work to have that in druntime for some reason). I'm not sure if that'll cause problems with
overload sets or not though.

2. Make it so that std.conv.to can do its thing based on opCast. If a type overloads opCast, then std.conv.to can use that opCast to do the conversion (but only if opCast is defined, not for just any cast which may or may not be
valid).

3. Make it so that user-defined types have a semi-standard member function (e.g. to) which std.conv.to looks for and uses for conversions if it's there.

I vote for 3. However, it should not be called 'to', because you may want to call to!X(y) in a member function, which would resolve to your member to, not the global to.

-Steve

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