On 19.09.2011 18:12, Andrei Alexandrescu wrote:
On 9/19/11 10:46 AM, Robert Jacques wrote:
So, on balance, I'd say the two pointers representation is categorically
worse than the fat pointer representation.

Benchmark. A few of your assumptions don't hold.

Andrei

Note that high-performance libraries that use slices, like GMP and the many BLAS libraries, use the pointer+length representation, not pointer+pointer. They've done a lot of benchmarking on a huge range of architectures, with a large range of compilers.

The underlying reason for this, is that almost all CISC instruction sets have built-in support for pointer+length. AFAIK nothing has builtin support for ptr+ptr.

On x86, you have this wonderful [EAX+8*EBX] addressing mode, that can be used on almost every instruction, so that the calculation [addr + sz*index] takes ZERO clock cycles when sz is a power of 2. Generally, when you supply two pointers, the optimizer will try to convert it into ptr + offset (where offset isn't bytes, it corresponds to D's length).

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