On 26/09/11 6:57 PM, Jonathan M Davis wrote:
On Monday, September 26, 2011 10:26 Steven Schveighoffer wrote:
I still don't think this proposal (even one that always lazily
initializes) gives enough benefit to be included. Why would you want a
constant lazily-initialized value in a non-immutable struct? If this were
to mean anything, there would have to be a way to clear the 'set' flag in
a mutable struct.

People have been complaining about the lack of logical const. The two use
cases that they seem to have been looking for are the ability cache the
results of member functions and to lazily load member variables. They want to
be able to do those things with const and can't (in the case of Peter
Alexander, he seems to have come to the conclusion that it's bad enough that
he doesn't use const for anything not related to threaings, though I do find
that stance a bit odd, since it's _immutable_ that's needed for threading, not
const). I was merely trying to present a solution to lazy loading that worked
with const. It would therefore partially solve the issues that people have
been complaining about.

Yes, immutable is needed for concurrency, but const has the same restrictions: if something is const then you can't do lazy loading, internal caching, or anything else that you might want to do with logical const.

Given that:

(a) I may want/need to use logical const,
(b) I want my code to be const-correct, and
(c) const is incredibly viral in D

That gives me no choice but to not use const in any situation where I'm not 100% certain that logical const won't be needed in the future. Otherwise I may end up trapping myself, forced to resort to undefined behaviour, or restructure the use of const in a large amount of my code. I've had to do this even in large C++ code bases more than once, and it's not fun. With D it would be a lot worse, and that's something I'd like to avoid.


Personally, I don't think that the feature merits the extra complexity that it
incurs. I was just proposing a possible solution. And it seems that some folks
(Peter in particular) don't think that it goes far enough to be of any real
value anyway (he wants full-on caching, not lazy loading). Personally, I don't
even remember the last time that I used lazy loading or caching in a type, so
the feature was never intended for me anyway, and finding out why folks would
find it useful would really require their input. But there _are_ people who
have wanted lazy loading to work with const objects; they just also want
generally caching to work as well, which isn't at all feasible as far as I can
tell, whereas lazy loading seems like it could be.

You're right, it isn't feasible. Enforcing logical const is intractable.

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