Am 25.10.11 16:41, schrieb Robert Jacques:
On Tue, 25 Oct 2011 09:40:47 -0400, Jonny Dee <jon...@gmx.net> wrote:
Hi,

I would love to see runtime reflection be available in D. I am
currently reading Walter Bright's "The D
Programming Language" and with every page I read I became more and
more fascinated and enthusiastic
about D. But then I started to wonder why I haven't read about runtime
reflection yet, so I did some Internet
research and was a bit disappointed this feature isn't available. D is
really cool, it's not only C done right,
but also Java and C#. Actually, to me, it's one of the best
programming language available yet. It's really a
pitty RTTI is not available. So I hope your approach will somehow
influence D's future :)

Keep going,
Jonny

Hi Jonny,
Well, some RTTI is available. How much RTTI is needed, really depends on
what you're trying to do. Therefore whether D has or hasn't got RTTI
depends heavily on what any particular person means by RTTI. Do you have
some use cases in mind? Maybe prototype objects, duck-typing/casting or
serialization? Or perhaps something you wrote?

Sorry for all the questions, but I feel as if we don't have a resident
reflection expert in the dialog, or even the opinions of
basic/experienced users. We all know that 'RTTI' is good, but we're a
little vague on the how and why. (Well, beyond the use cases above)

Hi Robert,

Well, before I tell you what I would like to see I'll cite Wikipedia [1]:
"
[...]
- Discover and modify source code constructions (such as code blocks, classes, methods, protocols, etc.) as a first-class object at runtime. - Convert a string matching the symbolic name of a class or function into a reference to or invocation of that class or function.
[...]
"

Here is what I would dream of for arbitrary objects/classes (not necessarily known at compile-time): - Query an object for its list of methods together with their signatures. Select a method, bind some values to its arguments, call it, and retrieve the return type (if any). - Query an object for its public fields (at least), and provide a way to get/set their values.
- Query an object's class for all implemented interfaces and its base class.
- Query a module for all type definitions and provide a way to introspect these types in more detail. For instance, it would be really cool if I could find a class with name "Car" in module "cars", get a list of all defined constructors, select one, bind values to the constructor's parameters, and create a corresponding object.

Now you might ask where is the use case. I think, a very important one, besides creating GUI designers, is to be able to implement a Dependency Injection container [2,3,4] like, for example, the one provided by the Spring Framework for Java or .NET. In short, they allow you define how object trees should be build up solely by specifying this tree in an XML file. Within the XML file you can create new instances of classes of arbitrary types. You can specify which constructors to use for instantiation, and what values the constructor's arguments (if any) should have. You can even bind such an argument to an object previously created by the XML definition. You can call methods on existing objects, e.g. in order to call setter to further initialize an object with values you also define in that XML file. That XML file can be loaded when your program starts an make the DI container component instantiate all needed objects for you. There is no need for recompilation if the XML file is changed. Just restart your application.

Implementing such a DI container heavily depends on reflection, because the DI container component doesn't know anything about the objects to be created during runtime.

Qt also extends C++ with a reflection mechanism through the help of its meta object compiler (moc). It analyses the C++ source code, generates meta class definitions [6,7] and weaves them into your Qt class. Hence, in Qt, you can query an object for fields, methods, interfaces, etc. and you can call methods with arbitrary parameters, or you can instantiate a class using an arbitrary constructor. Consequently, somone implemented a DI container for C++ which is based on Qt and works more or less the same way the Spring DI container does. You can build up object trees simply by specifying such trees in an XML file.

I don't go into why dependency injection is a very powerful feature. This is Martin Fowler's [3] job ;) But when I program with C++ I miss such a flexible dependency injection mechanism a lot. And I hope this will eventually be available for D.

Cheers,
Jonny

[1] http://en.wikipedia.org/wiki/Reflection_%28computer_programming%29
[2] http://en.wikipedia.org/wiki/Dependency_injection
[3] http://martinfowler.com/articles/injection.html
[4] http://en.wikipedia.org/wiki/Spring_Framework#Inversion_of_Control_container_.28Dependency_injection.29
[5] http://qtioccontainer.sourceforge.net/
[6] http://doc.qt.nokia.com/stable/qmetaobject.html
[7] http://blogs.msdn.com/b/willy-peter_schaub/archive/2010/06/03/unisa-chatter-reflection-using-qt.aspx

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