Am 12.12.2011 14:56, schrieb Manu:
Yes, there are engines which implement /game logic/ using GC based
scripts/JIT-ers, but both the ENGINES you mention are still written in
C/C++, and have very tight control of the hardware. Given this example,
are you suggesting D is a scripting language to sit above some C/C++
app? For me, that's the opposite of what D is.

No, because those scripts as you call it, are compiled to native code
as well. I see no difference from C/C++ code.

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