Am 12.12.2011 14:56, schrieb Manu:
Yes, there are engines which implement /game logic/ using GC based scripts/JIT-ers, but both the ENGINES you mention are still written in C/C++, and have very tight control of the hardware. Given this example, are you suggesting D is a scripting language to sit above some C/C++ app? For me, that's the opposite of what D is.
No, because those scripts as you call it, are compiled to native code as well. I see no difference from C/C++ code.
