On Fri, 30 Dec 2011 14:00:06 +0200, Vladimir Panteleev <vladi...@thecybershadow.net> wrote:

On Friday, 30 December 2011 at 09:13:05 UTC, Walter Bright wrote:
Also, if you are tweaking at such a level, every compiler is different enough that your tweaks are likely to be counterproductive on another compiler. Having a portable syntax for such tweaking is not going to help.

Which is exactly why I think an inlining pragma/attribute should provide a guarantee, and not a hint. It's a web of assumptions/guarantees: asm blocks provide their guarantees, but using them introduces new assumptions, that e.g. force-inlining solidifies, etc.

I agree @inline (which will probably be an extension) in D should mean force-inline.

Ignoring the impossible-to-inline cases (which in time should get better), adding @inline is a few minutes of editing. It will just bypass the cost function and if it is not possible to inline, pop error. I don't have enough knowledge of DMD internals
so i am not sure if should go do it, or maybe i need to start somewhere...

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