On 17 January 2012 11:48, Martin Nowak <d...@dawgfoto.de> wrote: > On Tue, 17 Jan 2012 09:20:43 +0100, Manu <turkey...@gmail.com> wrote: > > On 17 January 2012 05:55, bearophile <bearophileh...@lycos.com> wrote: >> >> Walter: >>> >>> > But don't worry, I'm not planning on working on that at the moment :-) >>> >>> Until better optimizations are implemented, I see a "simple" optimization >>> for vector ops. When the compiler knows an arrays are very small it >>> unrolls >>> the operation in-place: >>> >>> int n = 5; >>> auto a = new int[n]; >>> auto b = new int[n]; >>> a[] += b[]; >>> >>> ==> >>> >>> int n = 5; >>> auto a = new int[n]; // a and b are dynamic arrays, >>> auto b = new int[n]; // but their length is easy to find at compile-time >>> a[0] += b[0]; >>> a[1] += b[1]; >>> a[2] += b[2]; >>> a[3] += b[4]; >>> a[5] += b[5]; >>> >>> >> If this doesn't already exist, I think it's quite important. I was >> thinking >> about needing to repeatedly specialise a template last night for a bunch >> of >> short lengths of arrays, for this exact reason. >> Unrolling short loops must be one of the most trivial and worthwhile >> optimisations... >> > > If the compiler knows it's a compile time constant > thus you could use a static foreach. >
Great idea! :)