On 2/4/2012 11:57 AM, Manu wrote:
My key concern is with my function names... should I be worried about name collisions in such a low level lib?
No. D's module resolution is good enough that prefixing names is not D-style and is to be avoided.
I prefer them abbreviated in this (fairly standard) way, keeps lines of code short and compact. It should be particularly familiar to anyone who has written shaders and such. Opinions? Shall I continue as planned?
I'm far too overloaded at the moment to give this an in-depth review. I'm hoping others here will step up!