On 2/4/2012 11:57 AM, Manu wrote:
My key concern is with my function names... should I be worried about name
collisions in such a low level lib?

No. D's module resolution is good enough that prefixing names is not D-style and is to be avoided.


I prefer them abbreviated in this (fairly standard) way, keeps lines of code
short and compact. It should be particularly familiar to anyone who has written
shaders and such.

Opinions? Shall I continue as planned?

I'm far too overloaded at the moment to give this an in-depth review. I'm hoping others here will step up!

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