Shared in D2 has been a stub for ages now.

I'm affraid it will never get implemented if we don't define any priority for it.

D2 is supposed to provide a very elegant way to handle concurency, but, in the current state of the language, it is unusable. If we want that language to succeed (and I believe it has the potential to succeed on the paper) it needs to fulfill its promesses.

Reply via email to