On 2012-03-09 11:56, Manu wrote:
Does D have a nice way to add annotations or custom attributes to entities?

Unfortunately no.

In Java/C# for example, it is common to annotate things with useful
compile time information. I'd like to be able to do that in D on occasion.

For instance, I'm serialising some struct/class using reflection to some
text format, but there are a couple of members in a particular class
that I don't want to be written.
A nice solution might be that I could annotate various members:
@DoNotSerialise int thing; ... or something along those lines, whatever
concept you want to apply, which I could then inspect in static if()
logic to produce some requested additional behaviour.

This is a trivial example, but looking at C#/Java, you can see how many
useful things can be done with this sort of system.
How would it be done currently?

Yeah, it would be so nice to have. As a workaround you can mixin some code, variables or similar in a class/struct.

For serialization you could use my library Orange, which already supports this.

You can have a look at the NonSerialized template at:

http://dl.dropbox.com/u/18386187/orange_docs/orange.serialization.Serializable.html

https://github.com/jacob-carlborg/orange

--
/Jacob Carlborg

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