On Tuesday, 13 March 2012 at 18:32:27 UTC, Xinok wrote:
On Tuesday, 13 March 2012 at 06:32:01 UTC, Xinok wrote:
I've been playing with sorting algorithms a lot in recent months, so I want to implement a *working* stable sort for Phobos which is broken at the moment. I have a working library and I'm still adding to it. It's much more complex than a simple merge sort, being over 300 lines of code at the moment.

I've implemented slicing which has improved benchmarks quite a bit.

It still uses O(log n log n) space. I modified the code to allocate up to 1KiB on the stack, and use the heap for anything larger. I simply marked the entry sort function as @trusted. The non-slicing code is still in the lib but disabled. I've yet to add contracts, documentation, and a unittest.

I won't be adding optimized code for arrays utilizing pointers as I expect the performance gain to be as little as 10%.

A second update:
http://www.mediafire.com/?gqejl17ob1ywyat

I removed the code without slicing from the lib, though I still retain a copy. I added 3 unittests: A basic sort test, a stability test, and a CTFE test. I added a few asserts which have helped me discover bugs in the past. I only added basic documentation. I've found it difficult to explain to others how an in-place merge sort works, so I didn't bother.

I've ran the code through several tests. It works, it's stable, and it consistently gives good performance. So for the all important question: Does anybody want to implement it in std.algorithm for me? I've looked at the code in std.algorithm, and all I can tell is that sortImpl is a recursive function. I have no idea what it's doing or what I need to change.

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