On 23 March 2012 12:52, David Nadlinger <s...@klickverbot.at> wrote:
> On Thursday, 22 March 2012 at 23:36:03 UTC, Paulo Pinto wrote:
>>
>> If you really want performant sockets on Windows, you need to make use
>> of the Windows specific APIs, and use IO completion ports not select.
>
>
> Depending on what you are trying to achieve, you could always consider using
> enet or (parts of) RakNet.
>
> David

Ideally, no matter what platform you're on, you want some form of
non-blocking or asynchronous networking. The easiest way would be a
seperate thread for all networking logic. Especially since you should
probably have a separate thread for your rendering code anyway.

--
James Miller

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