On 5 April 2012 15:46, Andrej Mitrovic <andrej.mitrov...@gmail.com> wrote:
> On 4/5/12, Manu <turkey...@gmail.com> wrote: > > Does anyone have a *realistic* suggestion for emulating custom > attributes? > > Something that doesn't have any(/many) of the side effects I mention? > > I haven't come up with anything that's acceptable yet. > > Not too sure. QtD has some sort of attribute system, it might be worth > looking into (https://bitbucket.org/qtd/repo) > Hmm, that's very un-cool, but I think it's definitely better than what I have. I might try something like that out and see how I go. > If not, I assert that D absolutely needs a custom attribute system. > > Well apparently this is already agreed upon, but nobody knows how to > implement it yet: > http://prowiki.org/wiki4d/wiki.cgi?LanguageDevel/DIPs/DIP6 > Wow, August 2009. Interesting that it tends to be so controversial in that case :)