On Sun, 2012-05-06 at 23:23 -0700, Jonathan M Davis wrote: <Also, effectively, replying to David Nadlinger's email here as well since his thoughts echoed much of what is here...>
> There are multiple ways to implement a set or a map. If a programmer knows > their data structures (as one would hope that they would), then they know the > difference between a hash set and a tree set (or hash map and tree map), and > they'll pick the one that's most appropriate for what they're doing. And > because the containers are very similar, it should be quite possible in many > cases to replace one with the other quite easily - especially if you're using > templates. That's one of the reasons that Java has the Set interface with > HashSet and TreeSet implenting it. Indeed. And it is clear that Java's (and C++, but to a lesser extent) obsession with coding only to interfaces with no concern for the properties of the realization underneath can rapidly lead to appalling performance of programs. Classic example is sorting and the List interface -- though the switch to Mergesort and modified Timsort with hidden reflection did ameliorate most of the problems for Java 7. > std.container is designed with the idea that containers will be named after > their data structures and _not_ what they're used for. Programmers can then > select the data structure that best serves their purposes. And I'd be worried > about any professional programmer who didn't know that you can use a > red-black > tree as a set or a map. Works for me, but... Having done more training of middle of the road programmers recently, I am appalled at how poor the average programmer turns out to be. In particular, their knowledge of data structures is at a level where, were I still in academia, they would fail and be ejected from the computer science programme. The level seems to be: array map == associative array == hash table list == sequence == singly-linked list anything else is SEP. Sadly very much a "I just know enough to not get sacked and pick up my pay packet" attitude. Mention red-black tree, 2-3 tree, trie, b-tree, and they glaze over. My earlier comments we flavoured by the need for a language to have an API that can cope with these folks as well as the folks who, like everyone on lists such as this one, appreciate that there is always much more to data structures than you think at first sight. Big-O, omega, theta, etc. analysis is important and interesting but somehow there needs to be a layer that gets away from this to provide a default, not poor, implementation. If I go in, I shall just rant. Hopefully I have now made the point in this email that I should have made in the earlier email > It's clearly a hash map. If they want a tree map, then we have RedBlackTree > (though we should probably provide a wrapper that makes it easier to use > RedBlackTree as a map, since it's a bit unwieldy to do that at the moment). I > don't see the problem. I think it would be good for there to be façades to the implementing data structure to provide a functional indication. Perhaps the observation is that where a data structure type such as map or set is realized in the core language there is a single implementation. Where things are library based then you get the naming to show function and realization. The Python experience is that more programmers do more reasonable work with list, tuple, map, set all having a single realization. Where more care is needed then there are well crafted libraries to work with, not least of which is NumPy. -- Russel. ============================================================================= Dr Russel Winder t: +44 20 7585 2200 voip: sip:russel.win...@ekiga.net 41 Buckmaster Road m: +44 7770 465 077 xmpp: rus...@winder.org.uk London SW11 1EN, UK w: www.russel.org.uk skype: russel_winder
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