On Friday, 13 July 2012 at 02:11:02 UTC, Steven Schveighoffer wrote:
No, it's not. Everything depends on druntime. If you think it was so easy, look at the date of this bug report, which all the top dogs agreed with: http://d.puremagic.com/issues/show_bug.cgi?id=1824

Thanks for providing the link, I'll take a look at it. I'd never known opEquals was treated specially by the compiler (aside from operator overloading of course), that would change a lot of things.


2. Isn't it kinda /trivial/ to avoid opEquals? Just don't use it. Make up your own method. What's wrong with this?
Yes, it is. There isn't anything wrong with that, and it has been suggested -- if you want non-const opEquals, write your own method. But I think we are past that point, in all likelihood, opEquals is going away from Object.


Well I'm not understanding the point of this post then... though thanks for letting me know I guess.

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