Am Wed, 18 Jul 2012 10:24:36 +0100 schrieb Russel Winder <rus...@winder.org.uk>:
> Go solves the problem by refusing all notion of dynamic linking and > insisting on static linking of all applications. ... not possible? While I learned a while back that system calls exist and are not dynamically linked, I wonder how Go goes about: * basic system libraries (static linking to kernel32.dll?) * executable bloat from large OO toolkits like Qt * increased memory footprint by not allowing shared instances of DLLs/SOs * modular development (e.g. separating "server" and "client" code in games) * dynamically loadable plugins/extensions * security and bug fixes to libraries used in dozens of programs (-> recompile of all library users ?) -- Marco
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