On Sunday, 29 July 2012 at 02:40:44 UTC, Nick Sabalausky wrote:
Still, unless there's something different about these offerings, Java (the langauge) has no low-level ability whatsoever, no manual memory management and strongly encourages over-use of objects and heap allocation. Even natively-compiled, that doesn't sound like my idea of a good embedded language. But I dunno, I guess maybe if they're using it in the sort of way that game devs use Lua...(Not that I'm a fan of Lua - far too dynamic for my tastes.)
It does do low-level bit manipulation for built-in types, however I think that's it's limit.
