Robert:
im a c++/c# developper and i really want to try D.
I am currently developing a MMORPG, client part is in c++ and
server in c#, i want to know if D language is "ok" for the
client side ?
Its a simple 2d isometric game using opengl 3.X (with shaders)
so
its not really a problem if i lose some fps.
Thanks and sorry for my bad english(im french).
I think D today is enough to create a small game like that.
But D and its standard library are in development still, so
probably you will need to fix small things every D release, for
some years. Are you able and willing to do this?
Bye,
bearophile