On 10 October 2012 17:53, F i L <witte2...@gmail.com> wrote: > Manu wrote: > >> actually, no I won't, I'm doing a 48 hour game jam (which I'll probably >> write in D too), but I'll do it soon! ;) >> > > Nice :) For a competition or casual? I would love to see what you come up > with. My brother and I released our second game (this time written with our > own game-engine) awhile back: > http://www.youtube.com/watch?**v=7pvCcgQiXNk<http://www.youtube.com/watch?v=7pvCcgQiXNk>Right > now we're working on building 3D animation and Physics into the > engine for our next project. It's written in C#, but I have plans for > awhile that once it's to a certain point I'll be porting it to D. >
It's a work event. Weekend office party effectively, with lots of beer and sauna (essential ingredients in any Finnish happenings!) I expect it'll be open source, should be on github, whatever it is. I'll build it on my toy engine (also open source): https://github.com/TurkeyMan/fuji/wiki, which has D bindings.