Le 18/10/2012 20:26, Sean Kelly a écrit :
On Oct 17, 2012, at 1:55 AM, Alex Rønne Petersen<a...@lycus.org>  wrote:

So, let's look at D:

1. We have global variables.
1. Only std.concurrency enforces isolation at a type system level; it's not 
built into the language, so the GC cannot make assumptions.
1. The shared qualifier effectively allows pointers from one thread's heap into 
another's.

Well, the problem is more that a variable can be cast to shared after 
instantiation, so to allow thread-local collections we'd have to make 
cast(shared) set a flag on the memory block to indicate that it's shared, and 
vice-versa for unshared.  Then when a thread terminates, all blocks not flagged 
as shared would be finalized, leaving the shared blocks alone.  Then any pool 
from the terminated thread containing a shared block would have to be merged 
into the global heap instead of released to the OS.


This is already unsafe anyway. The clean solution is either to allocate the object as shared, then cast it to TL and back to shared of it make sense.

The second option is to clone the object.

Having a flag by object isn't a good idea IMO.

I think we need to head in this direction anyway, because we need to make sure 
that thread-local data is finalized by its owner thread.  A blocks owner would 
be whoever allocated the block or if cast to shared and back to unshared, 
whichever thread most recently cast the block back to unshared.  Tracking the 
owner of a block gives us the shared state implicitly, making thread-local 
collections possible.  Who wants to work on this? :-)

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