Hello Tony,

RR for all.

If you have some spare time, some modes would be interesting to be tested 
(with Multipsk):
- PSK10,
- PSKAM10,
- ARQ FAE in ALE400 (simply with "Unproto" APRS frames, as the ARQ memory 
can be used only when connected),
- ALE AMD, DTM and DBM (DBM is the best ALE sub-mode),
- Packet 110 bauds (with Unproto frames)

And perhaps:
- RS ID
- Video ID

TKS!

73
Patrick

----- Original Message ----- 
From: "Tony" <[EMAIL PROTECTED]>
To: <digitalradio@yahoogroups.com>
Sent: Tuesday, August 26, 2008 1:22 AM
Subject: Re: [digitalradio] Re: Path Simulations for PAX / HF Packet


> Patrick,
>
>> Hello Tony, Glad you did measures for Pax.
>
> My pleasure; thanks for adding the mode to Multipsk!
>
>> My figures are the following: Lowest S/N : - 10 dB for PAX and - 7 dB for
>> PAX2. It corresponds to a Gaussian noise without any ionospheric
>> distortion (your
>> first case.
>
> Just tested PAX and PAX2 again for the lowest S/N (Gaussian noise only) 
> and
> came up with -11db for PAX and -7db for PAX2. Very close.
>
>> Normally there is a 3 dB difference between these 2 modes as there are
>> strictly the same except that Pax2 is twice quicker than Pax.
>
> Understand Patrick. Ionospheric distortion seems to widen the gap between
> the two with PAX coming out ahead by 5db or so. I used the 100% decode
> criteria so that may be the difference.  The PAX2 mode did not print at 
> all
> (regardless of SNR) with the two most disturbing ionospheric simulations.
>
>> Note: Pax and Pax2 modulations are clones of Olivia, let's say very close
>> on
>> modulation to Contestia.
>
> No wonder why they work so well!
>
>> For Pax and Packet there is no ARQ memory (contrary to ARQ FAE), so the
>> minimum S/N in connected mode would be the same as in Unproto.
>
> Thanks for clarifying that.
>
>> Note: it could be theoritically possible to implement ARQ memory in Pax
>> and
>> Packet (which would give a sort of FEC (repetition)coding to these 
>> modes),
>> but it would need time...
>
> Interesting.
>
> Thanks Patrick. Let me know if I can help with any mode simulations you
> haven't tried yet.
>
> Tony, K2MO
>
>
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