New commits:
http://git.directfb.org/?p=core/DirectFB.git;a=commit;h=fc18a1773732de4e5ae7952358e75e84db04270d
commit fc18a1773732de4e5ae7952358e75e84db04270d
Author: Denis Oliver Kropp <[email protected]>
Date:   Sun Mar 13 13:43:36 2011 +0100

    gles2: Fix color keying by using Andi's shader from gl driver.
    
    Mesa DRI Intel(R) IGD GEM 20100330 DEVELOPMENT
    
    Blit colorkeyed                               26.400 secs (*  73.479 
MPixel/sec) [  6.3%]
    Stretch Blit colorkeyed                       40.801 secs (*  75.372 
MPixel/sec) [  2.3%]

 gfxdrivers/gles2/gles2_2d.c      |   21 +++++++--------------
 gfxdrivers/gles2/gles2_shaders.h |   31 ++++++++++++-------------------
 2 files changed, 19 insertions(+), 33 deletions(-)

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