Hi there,
I do the following and it doesnt work as expected, what am I missing?
- get an image provider for a jpg file
- create a window of the size of the image
- get a surface
- render the image onto the surface (so far so very fine)
now, I want to change the jpg displayed and adjust the size of the
window accordingly, so I go:
- get new provider for the new image
- render it to the surface (which has the old size, I am aware of this)
- window->Resize to the size of the new image
contents of the window are garbled.
I have tried:
- get new provider
- Resize window first
- render
This works as expected, but the resize causes a nasty flicker because
the old image gets resized (and apparently also garbled) before the new
image is rendered on the surface
I would expect the first version to work, though, and I cant imagine
doing the resize first is what you had in mind API wise.
I'm probably just missing something obvious, so I havent bothered to
look at the code yet.
Thanks for your help,
Till
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