It's terribly unscientific due to other system variables like cpu and ram,
but can we keep a primitive database of benchmarks? For instance, I wanted
to see the greatest speed I could get out of DirectFB and felt this one
was pretty impressive. But no doubt, one of the Matroxes could have done a
bit better.
This is a Voodoo3 3500 on a dual AMD XP 1800+ with PC2100 DDR ram
----------------------- DirectFB v0.9.8 ---------------------
(c)2000-2001 convergence integrated media GmbH
-----------------------------------------------------------
(*) Single Application Core. (with MMX support)
(*) DirectFB/InputDevice: Keyboard Driver 0.9 (convergence integrated
media GmbH)
(*) DirectFB/InputDevice: PS/2 Mouse Driver 0.9 (convergence integrated
media GmbH)
(*) MMX detected and enabled
(*) DirectFB/GraphicsDevice: 3Dfx Voodoo 3/4/5/Banshee 0.1 (convergence
integrated media GmbH)
(*) DirectFB/Interface: Loaded 'FT2' implementation of 'IDirectFBFont'.
(*) DirectFB/Interface: Loaded 'PNG' implementation of
'IDirectFBImageProvider'.
Benchmarking with 256x256 in 16bit mode... (16bit)
Anti-aliased Text 3.04 secs ( 46.12 KChars/sec)
Fill Rectangles 3.00 secs ( 1325.13 MPixel/sec)
Fill Rectangles (blend) 3.03 secs ( 162.38 MPixel/sec)
Fill Triangles 3.00 secs ( 1278.62 MPixel/sec)
Fill Triangles (blend) 3.02 secs ( 162.59 MPixel/sec)
Draw Rectangles 3.00 secs ( 28.03 MPixel/sec)
Draw Rectangles (blend) 3.04 secs ( 1.51 MPixel/sec)
Draw Lines 3.00 secs ( 77.19 MPixel/sec)
Draw Lines (blend) 3.04 secs ( 1.12 MPixel/sec)
Blit 3.00 secs ( 563.42 MPixel/sec)
Blit colorkeyed 3.00 secs ( 563.23 MPixel/sec)
Blit with format conversion 3.02 secs ( 352.02 MPixel/sec)
Blit from 32bit (alphachannel blend) 3.58 secs ( 5.49 MPixel/sec)
Stretch Blit 3.01 secs ( 170.57 MPixel/sec)
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