Quoting Ville Syrj?l? ([EMAIL PROTECTED]):
> On Thu, Feb 13, 2003 at 05:34:53PM +0100, Denis Oliver Kropp wrote:
> > A bit off topic, but I'm thinking about animated cursor support.
> > I'm thinking about a new interface IDirectFBCursor and a cursor
> > object in the core.
> 
> So it would have a set of surfaces each associated with a time value and
> something would swap the surface periodically. Would it need another
> thread or is there some existing loop that could do this?

I would rather use one surface with all frames in it.
Unfortunately it would require another thread in the master.

> > Or do you think animated cursors should be implemented by the
> > application?
> 
> I'm not sure. I don't really need animated cursors so I'm not the best
> person to comment on this.
> 
> XCursor already does animated cursors so we don't need it with XDirectFB.

In order to have animations handled by applications, the applications
have to communicate about the frame sequence. I don't want the animation
to start at frame zero each time my cursor enters another window or
application.

-- 
Best regards,
  Denis Oliver Kropp

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| DirectFB - Hardware accelerated graphics |
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