Hi,

"SINGODIWIRJO Hermantino" <[EMAIL PROTECTED]> writes:

> I've got a surface on which I've drawn a gray filled rectangle. 
> 
> If I do a Getsurface on it and then render a transparent PNG on it,
> the transparent part of the PNG erases the gray color.
> 
> So if the PNG is perfectly rectangular there is no problem, but if
> it isn't how can I do to keep my color under the transparent PNG ?

You create an ARGB surface the size of the image, render to it, then
blit the surface using DSBLIT_BLEND_ALPHACHANNEL.


Sven


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