Hi Denis, Could you point some materials for me to understand the algorithm used in blit operation? I saw a lot Aop Bop keywords in the code, what does this mean?
Thanks a lot! Bin On 10/23/07, Denis Oliver Kropp <[EMAIL PROTECTED]> wrote: > Binary Chen wrote: > > Hi, > > > > Currently my frame buffer size is 240 * 320, I want to do a 90 degree > > rotation to change the image to 320 * 240, does directfb support this? > > Not yet. Only 180 as this does not require front/back buffers to have > different orientations. > > -- > Best regards, > Denis Oliver Kropp > > .------------------------------------------. > | DirectFB - Hardware accelerated graphics | > | http://www.directfb.org/ | > "------------------------------------------" > _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev