Hi Denis,

Could you point some materials for me to understand the algorithm used
in blit operation? I saw a lot Aop Bop keywords in the code, what does
this mean?

Thanks a lot!

Bin

On 10/23/07, Denis Oliver Kropp <[EMAIL PROTECTED]> wrote:
> Binary Chen wrote:
> > Hi,
> >
> > Currently my frame buffer size is 240 * 320, I want to do a 90 degree
> > rotation to change the image to 320 * 240, does directfb support this?
>
> Not yet. Only 180 as this does not require front/back buffers to have
> different orientations.
>
> --
> Best regards,
>   Denis Oliver Kropp
>
> .------------------------------------------.
> | DirectFB - Hardware accelerated graphics |
> | http://www.directfb.org/                 |
> "------------------------------------------"
>

_______________________________________________
directfb-dev mailing list
directfb-dev@directfb.org
http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev

Reply via email to