Hey folks.
I downloaded DirectFB, Mesa 4.0.1 and DirectFBGL, the latter from the
CVS tree. However, I'm unable to build DirectFBGL.
DFBGL complains that it has no Mesa support. However, I patched Mesa with
the mesa-dfb.patch (I think that's the name), and it compiled okay, except
for a numerous warnings ("... variable might be unused in this function",
yadda-yadda).
My first instinct was to then grab the latest CVS version of Mesa and
patch against that; however, building it proved to be a complete failure
(I made sure that I had the latest autoconf, automake, libtool, etc.).
So, my conclusion is that there does not seem to be any possible way to
get DirectFB (with OpenGL support) to work, at the moment.
Is this true?
Michael
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