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I currently have directfb running nicely on my
Linux Mandrake distribution with a 2.4.8 Kernel (at least - so far it's
worked).
The next thing I want to do is make use of the
OpenGL features built into the latest version of directfb.
However I haven`t had much success here - So I`m
posting this hoping someone will offer some advice.
The examples and tutorials documentation don`t
really get into how to use the openGL support.
Am I right in thinking that I need to install the
latest version of Mesa to use this feature?
Do I have to patch Mesa to get it to
work?
Thanks, Joe
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- [directfb-users] Re: Directfb OpenGL Use J Allnutt
- [directfb-users] Re: Directfb OpenGL Use Denis Oliver Kropp
