Hi, I've ported a X11 based OpenGL app to DirectFBGL and I'm having a lot of performance issues. I'm getting around 1-2 fps if alpha blending is enabled. Without alpha blending, I get around 14 fps. In X I get around 40-50 fps atleast. One thing I noticed is that the CPU is hardly being used as well when the app is running. It's around 1% cpu usage. Is there anything I can do to improve performance?
Thanks, Malay _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com -- Info: To unsubscribe send a mail to [EMAIL PROTECTED] with "unsubscribe directfb-users" as subject.
