Hi,

Stephen Parker <[EMAIL PROTECTED]> writes:

> Any advice on how to draw an arbitrary filled polygon using directfb?
> I can't anything in the interfaces that does this but it must have been
> done previously.  Any pointers?

there's no function that does this in the DirectFB API. As already
announced here, we think about doing an additional library that adds
support for a number of drawing primitives like circles, ellipses,
arcs, polygons and the like but this is nothing but hot air at the
moment. So for drawing a filled polygon, you'll have to triangulate it
and use FillTriangle or implement a scanline renderer that uses
FillRectangle.


Salut, Sven



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