Quoting Bill Hayden ([EMAIL PROTECTED]):
> I'm in the process of modifying Cosmoe (www.cosmoe.com) to use DirectFB 
> as the primary graphics and input handler.  It's actually drawing things 
> to the screen now, which is more than I could have said a few weeks ago. 
> However, I am having a very strange mouse problem that is probably very 
> simple, but that I can't figure out.
> 
> My DirectFB input handler receives mouse events, however the mouse 
> cursor on the screen never moves.  If anything draws over the cursor, it 
> is never redrawn.  When I run a sample app such as df_window, the mouse 
> works fine.  The trouble is that I can't see what df_window is doing 
> that I am not doing.  I'm not using the windowing API (yet), but other 
> than that, the code flow is the same as df_window.c.

Please have a look at my recent reply to a mouse question. You may have
the same problem.

> If you'd like to see the source yourself, go to the www.cosmoe.com 
> download area, and download the 0.6d version.  The file 
> cosmoe/appserver/input.cpp is what you want.  To see the problem in the 
> compiled app, run "appserver".  The escape key quits it.

Cool, I will have a look at it. I think you really should consider
using the windowing API.

-- 
Best regards,
  Denis Oliver Kropp

.------------------------------------------.
| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
"------------------------------------------"

                            Convergence GmbH


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