Is it not possible to set an overlay surface to be double buffered? Am trying to do
dlc.options = (DFBDisplayLayerOptions)((int)dlc.options | DLCONF_SURFACE_CAPS); dlc.surface_caps = DSCAPS_VIDEOONLY; DFB_ADD_SURFACE_CAPS(dlc.surface_caps, DSCAPS_FLIPPING); DFB_ADD_SURFACE_CAPS(dlc.surface_caps, DSCAPS_DOUBLE); videoLayer->SetConfiguration(dlc); but am getting an exception Caught: action=IDirectFBDisplayLayer::SetConfiguration (DFBDisplayLayerConfig&), result=Not supported! This is with a radeon. The surface is retrieved using videoSurface=videoLayer->GetSurface(); if I do videoSurface = dfb->CreateSurface(vidDsc); It succeeds, but then any output is not visible on screen. -- Torgeir Veimo <[EMAIL PROTECTED]> _______________________________________________ directfb-users mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-users
