Quoting Mark Adams:
> > Unfortunately, the frame buffer driver will be the only work
> > I will do, because it's not possible to integrate their patch
> > for the libmpeg3 video provider. It's a h*** and just adds another
> > PlayTo() method that doesn't use DirectFB for surface management.
> > It implicitly uses the video layer via libddmpeg and their kernel
> > module. Memory management will collide if you do something more
> > sophisticated with DirectFB.
> 
> Oh dear, that's a shame :-(
> 
> Can VIA not be persuaded to release the source for libddmpeg to you?

I'll have a try asking them :)

> > I don't know what VIA is going to do with the enhanced frame buffer
> > driver. The last (source) version seems to be from Feb 3rd this year.
> > It doesn't compile for me using 2.6.13.2, the cursor stuff needs to
> > be updated. I was in contact with them in June...
> 
> There's a newer one than that, here:
> 
> http://www.viaarena.com/default.aspx?PageID=420&OSID=25&CatID=2580&SubCatID=101

Strange, I didn't find that page.

> I see they've changed the representation of the TV encoder config but
> I'm sure I can provide a patch for a nice 720x576 non-scaled mode. 
> I'd be happy to take a look at that once you've got a working
> DirectFB-compatible framebuffer.

Thanks, I'll get back to you.

-- 
Best regards,
  Denis Oliver Kropp
 
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| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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