Hello,
   I have a program that is using a mouse right now, but will use a
touch screen as soon as it arrives. Setting up the event buffer goes as
so.

dfb->CreateInputEventBuffer(dfb,DICAPS_ALL,DFB_FALSE,&buffer);

The event loop is:
while(!quit)
{
    buffer->WaitForEvent(buffer);
    while ( buffer->GetEvent(buffer, DFB_EVENT(&event)) == DFB_OK)
    {
        if(event.type == DIET_BUTTONPRESS)
                printf("button pressed");
        ...
    }
}

Originally I had an input device for keyboard and mouse. When the event
was triggered I would call mouse->GetXY(mouse,&x,&y);

Well now I don't have a mouse object to call that on. How do I go about
getting that from the event?


-- 
Nathanael D. Noblet
Gnat Solutions
http://www.gnat.ca/
T 250.385.4613
C 250.893.4613


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